The Impact Engine, which was previously utilised by the FIFA series, has been replaced with a new version that improves both the graphics and the gameplay (which is used for the, PlayStation 3, PC and Xbox 360 versions of the game). The FIFA 14 PPSSPP and Mobile versions of the game offer a wide variety of additions, and the following list outlines every one of those additions. Only a digital download version of the PlayStation Portable game was made available in the North American market. It was the final game ever made for the platform to be distributed in the Americas. The PlayStation 2 version was only available in Spanish-speaking countries and PAL regions when it was first published. In November of 2013, it was released as a launch title for both the PlayStation 4 and the Xbox One. The game was given the title FIFA 14 PPSSPP when it was released. It was released as a freemium game on iOS and Android on September 23, 2013, and for Windows Phone 8 on Februhowever, a significant portion of the game requires an in-app purchase to be played. It was available on the PPSSPP, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS, and Microsoft Windows when it was launched in September of 2013. Electronic Arts Canada is responsible for the development of the football simulation computer game FIFA 14 PPSSPP, which is then marketed by Electronic Arts around the world under the EA Sports brand.
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